Thursday, December 11, 2008

In the grim darkness of the future there is only war.

It's time to dust off the Necrons.

For those in the know I'm looking to field a 1k army.

1 Lord - HQ (100)
3 Destroyers - FA (150)
1 H Destroyer - HS (65)
7 Scarab Swarms - FA (84)
7 Scarab Swarms - FA (84)
10 Warriors - Tr (180)
10 Warriors - Tr (180)

PO is 4

That gives me a nice solid base of 850. I know most people aren't quite as wild about scarab swarms as I am, but that 2+ cover save from turbo boosting is nice to use to tangle up. The problem with this list is that I have too much invested in tangling up (168) and not enough in cleaning up. So perhaps I could go with something with a little more punch.

1 Lord - HQ (140 /w RO)
3 Destroyers - FA (150)
10 Scarab Swarms - FA (120)
1 H Destroyer - HS (65)
1 Tomb Spyder - HS (55)
10 Warriors - Tr (180)
10 Warriors - Tr (180)
6 Flayed Ones - El (108)

PO is 6

This is a more robust list and comes in at the full 1k mark. The H Destroyer will go tank hunting, the Destroyers will go MEQ hunting. The Scarabs are used to tie down dangerous non-CC units. The Warriors, Tomb Spyder, and Lord march up the field as a Phalanx. The Flayed Ones can either do some deep striking or can move with the Phalanx to act as a counter-charge unit depending on the army type. Since they are elites I'll probably have the option to pick out FA if necessary.

The problem is that I don't have the Tomb Spyder or the Flayed Ones. I do have a few Immortals that I would like to try and work them into the list. If I drop the wargear I could swap the 6 Flayed Ones out for 5 Immortals to get more a shooty army. This drops the PO to 5, but leaves the number to kill at 24 (30-6 or 29-5) so that has no serious effect.

1 Lord - HQ (100)
3 Destroyers - FA (150)
10 Scarab Swarms - FA (120)
1 H Destroyer - HS (65)
1 Tomb Spyder - HS (55)
10 Warriors - Tr (180)
10 Warriors - Tr (180)
5 Immortals - El (140)

This leaves us with a total of 990. The problem is that this leaves me with a glaring weakness to those nasty hidden powerfists. Those things have been the bane of my warriors in CPL, so I'd like to find a way to take them out.

I was running a 10 War/3 Des/1 H Des for CPL, but now I'm thinking 10 War/3 Des/1 T Spy would be better. Tank popping isn't all that important in CPL so the S9/AP2 is a bit of overkill. Nothing with a 2+ is allowed anyway. The TS gives me some much needed CC ability. While it will be prone to getting swarmed if fighting hordes I can try and drop a few scarabs from it. Hordes have a hard time dealing with T6.

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